![]() No matter what the server was doing you were still going to have serious problems. That's a segment in San Jose, California that is owned by Comcast. Hop ! is your home network and you even have packet loss there. You have packet loss at every hop except one. You know what El_DIN_46? If you making things up, just make it good alright?! Make it more sophisticated excuse that can fools many peoples, or everyone if you can. and stop making excuse & blaming our devices!!! as it's also proven that is NOT the case!! This lag duing critical moments & delayed start was started loooong time before this holiday season!. Pingplotter showing proof that problems is at WG endpoint?!!! why you always bring up this excuses? while it was proven that your excuse or explanation whatever it is was a crap scam?!!Īnd now you blaming holiday season as excuse. This ping plotter screenshot is the proof, thae alook at it: Ĭan WG Please do something about it to make it better? The server bottleneck that used to contribute to this lag were usually from WG's endpoint itself. And it is truly, ultimately ANNOYING !!! How you go helplessly yolo just to find out getting shot and dead in the end.īy the way: i'm from APAC region, and using ping plotter. Originally posted by MinculaX:the lag during critical moment in a battle especially in burning mode is still happened. I finally replaced it with a new Mac and an upgraded GPU. I had an 11 year old Mac and kept it running for a year by lowering setting after setting. I have grown to both be eager for and to dread the Blitz holiday season.ĭelayed starts in battles is usually a graphics problem. If anything is going to glitch, this is when it happens. Last year it even set an all time record on Steam in December. The servers and modes have been improved, but the player base spikes this time of the year. (Uprising actually crashed the EU server one year). The internet in many regions can become more congested with more people shopping, at home because of winter weather etc.īlitz has also been running longer popular special modes that have special abilities, three dimensional graphics and other features that can stress both our devices and the servers themselves. Since we had that chat we've entered the holiday season and all the recent Blitz events. Once you know that you may be able to find a solution yourself or at least be able to show Support that it's their problem. That program diagnoses where the problem is occurring. The advice to run PingPlotter is a basic troubleshooting step recommended by WG Support (and players with IT or enough game experience). Are those another factor WG choose to deliberately "tweak" besides "RnG" nowadays? ![]() Originally posted by MinculaX:You are seeing it now widespreading across every server region: (Lag in critical moment & delayed start). You are seeing it now widespreading across every server region: (Lag in critical moment & delayed start). I think we'd be seeing more posts like yours if that was a widespread problem. WG is opening new clusters for the transfers and adjusting those settings to handle the load. I can't rule out a server issue if you play on the EU server. Checking for other users on a home network is sometimes helpful If someone is downloading a movie that might affect you. When everything reboots the router may find a better path to the cluster. ![]() Another lag solution can be to disconnect the power to your entire system for 2 minutes. Then your best bet is to follow the instructions in the pinned lag thread above here. Prevents them from trying to blame pingplotter as the cause.After plenty times battle lowering grahpic quality setting i need to let you know that graphic quality setting IS NOTHING has to do with the frequent in-game lag during special battle modes that i have. Most level 1 tech are not going to know what pingplotter is but some at least know the normal ping command. Show them that you see no loss to your router IP (ie hop 1) but see loss to their router (hop 2). You also want to use actual ping commands rather than ping plotter when you talk to the ISP. The ISP will attempt to blame the cable inside your house. Generally it is some kind of wiring issue but be sure to connect your modem/router to a point as close as possible to where it enters your house. This represents the connection between your house and the ISP. If you really have a problem in hop 2 the good news is this is the easiest to get the ISP to fix. So the router may just be ignoring your test traffic rather than a actual problem. If you get get loss in hop 2 but say hop 3 is fine then it is a testing issue, routers are designed to favor passing traffic to responding to ping/trace. To show a actual problem you would see packet loss in hop 2 and every hop past that point generally getting slightly worse.
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